Documentation
MDL is the platform; games are packages on top of it
MDL is the shared engine and hosting platform for Continual MI narrative games. A game package defines one game's world, assets, and runtime configuration, while MDL provides the runtime, player surface, builder tools, and platform infrastructure.
What MDL provides
- The shared runtime and player-facing engine behavior.
- Platform docs, game management tools, and account surfaces.
- The deployment target that can serve both platform routes and game routes.
- The long-term home for hosted metadata, routing, and operational tooling.
What a game package provides
- Prompt files and authored opening content.
- Structured output schemas and runtime UI metadata.
- Game-specific assets such as sprites, backgrounds, music, and world content.
- The creative identity for one specific title.
Where Monte Lua fits
Monte Lua is the current first-party example game built by Continual MI. It proves the package split and the runtime model, but the platform is intended to outgrow any one title.
