Documentation

MDL is the platform; games are packages on top of it

MDL is the shared engine and hosting platform for Continual MI narrative games. A game package defines one game's world, assets, and runtime configuration, while MDL provides the runtime, player surface, builder tools, and platform infrastructure.

What MDL provides

  • The shared runtime and player-facing engine behavior.
  • Platform docs, game management tools, and account surfaces.
  • The deployment target that can serve both platform routes and game routes.
  • The long-term home for hosted metadata, routing, and operational tooling.

What a game package provides

  • Prompt files and authored opening content.
  • Structured output schemas and runtime UI metadata.
  • Game-specific assets such as sprites, backgrounds, music, and world content.
  • The creative identity for one specific title.

Where Monte Lua fits

Monte Lua is the current first-party example game built by Continual MI. It proves the package split and the runtime model, but the platform is intended to outgrow any one title.

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