Continual MI
MDL
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Continual MI
Docs/FAQ

FAQ

Quick answers to common questions about MDL capabilities, requirements, and technical details.

Requirements

WhoWhat's needed
CreatorsContinual account. Paid credits or a plan may be needed for generation-heavy work.
Players (public games)Nothing — play without an account. Sign in to persist saves.
Players (unlisted games)Direct link. Sign in to persist saves.

What can I build?

MDL is designed for narrative games — interactive fiction, visual novels, text adventures, and story-driven experiences. The AI generates text and scene direction, not real-time action gameplay.

You can create multiple independent games, each with its own workspace, assets, and players. There is no hard player limit.

Supported formats

Asset typeFormatRecommended specs
Character spritesPNG (transparent)Clean silhouette, multiple expressions
LocationsJPG or PNG1920x1080
MusicMP3Loop-friendly, varies by mood
Sound effectsMP31–5 seconds

Asset creation

Visual assets can be created through AI generation from the workspace or uploaded directly into the hosted image libraries for references, sprites, location images, and UI assets. MDL does not ship a built-in editor. Music uploads are allowed, while sound effects still stay on the curated builder path. Generation uses platform credits.

Billing

What does Continual Pro include?

  • Monthly credit allowance for gameplay and asset generation.
  • Access to paid generation capacity without buying one-off credits first.
  • Future paid platform capabilities as they become available.

How do credits work?

Gameplay turns and image generation consume credits from a shared pool. Monthly allowances refresh each billing cycle. Additional credits can be purchased on demand.

How do creator payouts work?

Creator payouts use a platform-settled revenue-share system. Continual MI remains merchant of record for player purchases, hosted-game creator earnings are computed from eligible paid usage credits, and creators receive approved payouts through Stripe Connect after onboarding with Stripe.

Technical details

AI model

MDL uses OpenAI-compatible models for generation. The public runtime contract exposes MDL-facing aliases such as mdl-1-lite-frozen andmdl-1-image-frozen; provider ids stay hidden inside the platform.

Data storage

Player saves (universes) are stored in the platform database. Game assets are stored in cloud blob storage. The workspace UI is the primary interface for hosted game creation, editing, preview, release, and monitoring.

Site icon

The MDL platform uses the MDL moon mark as the default tab icon. Hosted games can set their own favicon from the workspace under Title Screen → Branding → Favicon (upload a UI image in Branding Assets, then select it).

Player saves

Universes auto-save after each turn and persist across sessions. Players can have multiple save slots. Save data is private to the game creator through the Monitoring surface.

Getting help

For additional questions or support, contact Continual MI through the platform.

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