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Continual MI
Docs/Publishing

Publishing

Take your game live with visibility controls, versioned releases, and an optional custom domain.

Visibility

SettingWho can playDiscoverable?
PrivateOnly you (the owner)No
UnlistedAnyone with the direct linkNo
PublicAnyoneYes — listed publicly

Change visibility from the Release section in your workspace. New games default to Private.

Workspace access

Workspace visibility is separate from player visibility:

SettingWhat it means
Closed sourcePlayers can play, but the workspace stays private to the owner.
Open sourcePlayers can inspect non-sensitive hosted workspace sections on MDL in read-only mode.

Public workspace access is read-only and intentionally excludes owner-only development controls. Public assets can remain inspectable, while production instruction text stays private.

Public workspaces

Open-style hosted games expose read-only website sections. Everything creators and players need lives on the MDL website.

Releases

A release is a versioned snapshot of your game — instructions and configuration captured at a point in time.

  1. Go to Release in your workspace.
  2. Click Create Release.
  3. Add release notes describing what changed.
Releases are optional

You can publish and iterate without formal releases. They're most useful when you want to track changes or communicate updates to players.

Workspace Changes Versus Live Publishing

Hosted workspace edits are development changes, not immediate live publication.

The intended model is: edit in the workspace, preview and validate there, and then use release controls separately when you intentionally want to affect the live experience.

This keeps day-to-day development fast without turning every saved edit into a publish action.

Public URL

Published games use managed MDL subdomains. A game with slug nevoahis available at nevoah.montelua.ai.

Setup

  1. Choose the game slug in Settings.
  2. Publish the game when it is ready.
  3. Open the public URL shown in the workspace.

Sign-in on game domains

Player sign-in on game domains is handled by the MDL auth hub at mdl.continualmi.com. Your game domain redirects there for login, then returns with an MDL session for that host.

After publishing

Monitor engagement

Use Monitoring to see generations, players, universes, and purchase traces.

Iterate carefully

Instruction changes take effect immediately for new game sessions. Be thoughtful about major changes while players have active saves — renaming a background can break old universes that reference it.

Branding checklist

When players access your game via custom domain, they see your title screen, not the MDL platform. Make sure these are set:

  • Game title, with optional title logo.
  • Tagline and intro text.
  • Optional title screen location image variants.
  • Optional title music.

Next

Ship
Monitoring
Track how players interact with your game.
Build
Hosting
See how the hosted workspace owns playable state.
Build
Workspace guide
Return to building and refining.